
Whilst the 18th century setting of Colonial America during the American Revolution was an interesting decision, I felt no real connection to Connor. Whilst Haytham had charm, it never felt like the story really started until you began playing as the assassin Ratonhnhaké:ton, more commonly known as (and thankfully named) Connor. It took a long time for the game to get going. Still, I played it because it was more Assassin’s Creed, but unfortunately I grew tired of it rather early into Connor’s adventures. I adored Ezio’s story, even if Revelations did little to change up the tried and tested formula, and Altair’s journey in the first game was the catalyst that set alight my love for the franchise. When Assassin’s Creed III came out back in 2012, I was starting to feel a little jaded with the series. I’m not claiming that every game in the series has been great – far from it – but I personally enjoyed each and every one.

Right before Origins, the series was growing stale, but a few years without a release gave them time to implement new mechanics and create a larger and more vital world, reinventing the franchise and breathing new life into the franchise.
Ubisoft has always managed to bring these worlds to life, whether you’re Ezio in the renaissance period of Italy, or Edward Kenway sailing the seas of the Caribbean in Black Flag, there’s so much wonder and excitement. There’s something so liberating about traversing so many different cities throughout history, meeting iconic figures that have shaped our world and the way we live our lives.

When it comes to video game franchises, Assassin’s Creed is probably my favourite.
